node-simconnect
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    Interface SimConnectRecvEvents

    interface SimConnectRecvEvents {
        actionCallback: (recvActionCallback: RecvActionCallback) => void;
        airportList: (recvAirportList: RecvAirportList) => void;
        assignedObjectID: (recvAssignedObjectID: RecvAssignedObjectID) => void;
        cameraData: (recvCameraData: RecvCameraData) => void;
        cameraDefinitionList: (
            recvCameraDefinitionList: RecvCameraDefinitionList,
        ) => void;
        cameraStatus: (recvCameraStatus: RecvCameraStatus) => void;
        clientData: (recvSimObjectData: RecvSimObjectData) => void;
        close: () => void;
        cloudState: (recvCloudState: RecvCloudState) => void;
        commBusEvent: (recvCommBus: RecvCommBus) => void;
        controllersList: (recvControllersList: RecvControllersList) => void;
        customAction: (recvCustomAction: RecvCustomAction) => void;
        enumerateInputEventParams: (
            recvEnumerateInputEventParams: RecvEnumerateInputEventParams,
        ) => void;
        enumerateSimobjectAndLiveryList: (
            recvEnumerateSimobjectAndLiveryList: RecvEnumerateSimobjectAndLiveryList,
        ) => void;
        error: (error: Error) => void;
        event: (recvEvent: RecvEvent) => void;
        eventAddRemove: (recvEvent: RecvEventAddRemove) => void;
        eventEx1: (recvEvent: RecvEventEx1) => void;
        eventFilename: (recvEventFilename: RecvEventFilename) => void;
        eventFrame: (recvEventFrame: RecvEventFrame) => void;
        eventMultiplayerClientStarted: () => void;
        eventMultiplayerServerStarted: () => void;
        eventMultiplayerSessionEnded: () => void;
        eventRaceEnd: (recvEventRaceEnd: RecvEventRaceEnd) => void;
        eventRaceLap: (recvEventRaceLap: RecvEventRaceLap) => void;
        eventWeatherMode: (recvWeatherMode: RecvEventWeatherMode) => void;
        exception: (recvException: RecvException) => void;
        facilityData: (recvFacilityData: RecvFacilityData) => void;
        facilityDataEnd: (recvFacilityDataEnd: RecvFacilityDataEnd) => void;
        facilityMinimalList: (
            recvFacilityMinimalList: RecvFacilityMinimalList,
        ) => void;
        flowEvent: (recvFlowEvent: RecvFlowEvent) => void;
        getInputEvent: (recvGetInputEvent: RecvGetInputEvent) => void;
        inputEventsList: (
            recvEnumerateInputEvents: RecvEnumerateInputEvents,
        ) => void;
        jetwayData: (recvJetwayData: RecvJetwayData) => void;
        ndbList: (recvNDBList: RecvNDBList) => void;
        open: (recvOpen: RecvOpen) => void;
        quit: () => void;
        reservedKey: (recvReservedKey: RecvReservedKey) => void;
        simObjectData: (recvSimObjectData: RecvSimObjectData) => void;
        simObjectDataByType: (recvSimObjectData: RecvSimObjectData) => void;
        subscribeInputEvent: (
            recvSubscribeInputEvent: RecvSubscribeInputEvent,
        ) => void;
        systemState: (recvSystemState: RecvSystemState) => void;
        vorList: (recvVORList: RecvVORList) => void;
        waypointList: (recvWaypointList: RecvWaypointList) => void;
        weatherObservation: (
            recvWeatherObservation: RecvWeatherObservation,
        ) => void;
    }
    Index

    Properties

    actionCallback: (recvActionCallback: RecvActionCallback) => void
    airportList: (recvAirportList: RecvAirportList) => void
    assignedObjectID: (recvAssignedObjectID: RecvAssignedObjectID) => void
    cameraData: (recvCameraData: RecvCameraData) => void
    cameraDefinitionList: (
        recvCameraDefinitionList: RecvCameraDefinitionList,
    ) => void
    cameraStatus: (recvCameraStatus: RecvCameraStatus) => void
    clientData: (recvSimObjectData: RecvSimObjectData) => void
    close: () => void
    cloudState: (recvCloudState: RecvCloudState) => void
    commBusEvent: (recvCommBus: RecvCommBus) => void
    controllersList: (recvControllersList: RecvControllersList) => void
    customAction: (recvCustomAction: RecvCustomAction) => void
    enumerateInputEventParams: (
        recvEnumerateInputEventParams: RecvEnumerateInputEventParams,
    ) => void
    enumerateSimobjectAndLiveryList: (
        recvEnumerateSimobjectAndLiveryList: RecvEnumerateSimobjectAndLiveryList,
    ) => void
    error: (error: Error) => void
    event: (recvEvent: RecvEvent) => void
    eventAddRemove: (recvEvent: RecvEventAddRemove) => void
    eventEx1: (recvEvent: RecvEventEx1) => void
    eventFilename: (recvEventFilename: RecvEventFilename) => void
    eventFrame: (recvEventFrame: RecvEventFrame) => void
    eventMultiplayerClientStarted: () => void
    eventMultiplayerServerStarted: () => void
    eventMultiplayerSessionEnded: () => void
    eventRaceEnd: (recvEventRaceEnd: RecvEventRaceEnd) => void
    eventRaceLap: (recvEventRaceLap: RecvEventRaceLap) => void
    eventWeatherMode: (recvWeatherMode: RecvEventWeatherMode) => void
    exception: (recvException: RecvException) => void
    facilityData: (recvFacilityData: RecvFacilityData) => void
    facilityDataEnd: (recvFacilityDataEnd: RecvFacilityDataEnd) => void
    facilityMinimalList: (recvFacilityMinimalList: RecvFacilityMinimalList) => void
    flowEvent: (recvFlowEvent: RecvFlowEvent) => void
    getInputEvent: (recvGetInputEvent: RecvGetInputEvent) => void
    inputEventsList: (recvEnumerateInputEvents: RecvEnumerateInputEvents) => void
    jetwayData: (recvJetwayData: RecvJetwayData) => void
    ndbList: (recvNDBList: RecvNDBList) => void
    open: (recvOpen: RecvOpen) => void
    quit: () => void
    reservedKey: (recvReservedKey: RecvReservedKey) => void
    simObjectData: (recvSimObjectData: RecvSimObjectData) => void
    simObjectDataByType: (recvSimObjectData: RecvSimObjectData) => void
    subscribeInputEvent: (recvSubscribeInputEvent: RecvSubscribeInputEvent) => void
    systemState: (recvSystemState: RecvSystemState) => void
    vorList: (recvVORList: RecvVORList) => void
    waypointList: (recvWaypointList: RecvWaypointList) => void
    weatherObservation: (recvWeatherObservation: RecvWeatherObservation) => void